News

v0.16 Blueprint editor updates

Posted Sep 18 2025 at 09:12 by Gamerscomplete

  • Added screenshots to blueprints
  • Added blueprint list in the editor
  • Added options to save create new/edit/delete to the blueprint editor panel
  • Moved the save panel into a drawer on the side pulled out with the tab key
  • Reworked the networking stack to handle higher throughput and better reliability
  • Blueprints are created as revisions now with each individual save being a separate revision. Past revisions are not yet available to be reverted to, but will be in the future
  • Confirmation window added to protect from exiting the blueprint editor with an unsaved blueprint accidentally
  • Tags have been removed from blueprints as they were not really contributing anything useful
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v0.15

Posted Sep 12 2025 at 09:56 by Gamerscomplete

  • Updates to UI windows to make them more consistent and easier to build on for future updates

v0.14

Posted Sep 10 2025 at 03:26 by Gamerscomplete

  • Fixed the part picker in the editor overflowing the UI
  • Fixed misc issues with the UI for the ship control in the last version
  • Changed camera speed in the editor for basic movement speed to be slower for finer control. Boost speed has been unchanged
  • New 1x20x20 armor block added
  • Added a model for the cargo container
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v0.13

Posted Sep 7 2025 at 00:39 by Gamerscomplete

  • General cleanup and improvements on the code base in preparation for accessing inventories across docked ship.
  • New block models are being created for the ship blocks. The first to be added is the ship core block, it does not have any functionality yet, but will soon. Can currently be placed on a ship
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v0.12

Posted Sep 4 2025 at 09:13 by Gamerscomplete

  • Docking has been implemented for ships.
  • Improved the ship orbit camera to orbit better to always look at the ship and able to rotate all the way around the ship, also can mouse wheel zoom on the orbit cam now.
  • Working on adding item transfer between docked ships

V0.11

Posted Sep 2 2025 at 10:01 by Gamerscomplete

  • Added a new ship block the mega cargo container which holds 500k volume
  • Fixed exiting ships to correctly place the player next to the ship rather than where they entered the ship.
  • NPC ships are still being built out but are not quite ready to add into the game
  • Docking joint physics has been reworked and docking will be readded soon
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Server side improvements

Posted Sep 1 2025 at 13:36 by Gamerscomplete

  • Expanded sector loaded to fully encompass around the player, as well as hot loading sectors on the server side.
  • Fixed a server lockup issue that was causing the whole server to lock up when a player transitioned into a new sector.
  • Work on building out NPC ships has started but very preliminary
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V0.10

Posted Aug 26 2025 at 05:00 by Gamerscomplete

  • Added a new interaction system so ship blocks can be directly interacted with
  • Sign blocks can now be interacted with to edit the text
  • Text added to show when a block that can be interacted with is in front of the player and will show the bound key to press to interact with it
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v0.9

Posted Aug 25 2025 at 10:24 by Gamerscomplete

  • Fixed some bugs with the joystick controls with very high deadzones and some incorrect mappings
  • Fully integrated the joystick controls so proportional control is now used
  • Added a new ship block for signs. The text cannot be modified yet, that will be added in the interactivity phase.
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v0.8

Posted Aug 24 2025 at 00:56 by Gamerscomplete

  • Added joystick support for ship controls.

Server side improvements

Posted Aug 17 2025 at 10:53 by Gamerscomplete

  • Physics performance has been improved substantially, about 180x faster which is making everything run much smoother
  • Fixed issues with the weapon projectile collisions and block damage, it is now very consistent. Damage levels may still need to be adjusted though.
  • Fixed regressions with the direction the mining laser and projectile weapon were firing they are now correctly firing forward again.
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v0.7

Posted Aug 16 2025 at 21:13 by Gamerscomplete

  • Fixed downwards thrust direction not applying correctly
  • Fixed issues with server sporadic crashes caused by concurrency problems
  • Implemented server side metrics to better track whats happening on the server side to diagnose problems
  • Fixed issue with session id refreshes causing timeouts
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V0.4

Posted Aug 13 2025 at 09:11 by Gamerscomplete

  • Improvements to the magboots to more reliably lock and fixed bugs with the magboots
  • Implemented full block rotations so blocks can be in any orientation
  • Fixed bugs with the fabricator
  • Implemented multiple types of play control to support space and gravity as well as locking to surfaces
  • Work done to improve the reliability of token refreshes
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V0.3 Minor update

Posted Aug 12 2025 at 04:13 by Gamerscomplete

  • Added releases for windows.
  • Added magboots to lock onto the hull of ships

Minor Update

Posted Aug 10 2025 at 22:32 by Gamerscomplete

  • Adding performance improvements to the physics engine
  • Improved client/server authentication management